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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 25.08.2012, 10:29 
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André Winter
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Made of Steele

We had a lot of fun developing the iconic Federated States of America John Henry Class Robot, a particularly fun model to make. At the time it was discussed that a ‘walking’ version of him would be a fun model to design.

As discussions grew Alliance Nation models it was agreed that the Dominion of Canada could have a walking robot, and so the Steele Class Assault Robot was born.

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Dominion of Canada - Steele Class Robot

Design wise it was essential that we distinguished the two robots in our own manner. Being an Allied Nation the Dominion of Canada does not necessarily have access to cutting edge propulsion technologies required to make a robot fly, and may not be able to afford to fuel the thrusters for prolonged combat. This new version is relegated to beating feet with the grunts, though standing over two hundred feet tall his strides make quick work of closing the distance between him and the enemy. In addition, it has an exciting new weapon choice; the flamethrower.

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Dominion of Canada - Steele Class Robot with Rocket arm (left) and Flamethrower arm (right)

This robot is a little shorter and can clearly be identified as a simpler implementation of the same technology that went into John Henry. As such, its simpler style shows it as an older model lent or sold to the Canadians as the FSA trundle on with their own developments in massive robot technology.

The final product is not only an exciting new variant of the flying robot we all know and love, but a terrifying addition to the battlefields of Dystopian Wars.



> Als Briten-/Canadierspieler freut es mich ja tierisch, dass wir endlich unseren eigenen Robot bekommen. ;)

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 15.09.2012, 03:06 
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André Winter
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The Fearsome Aggressors

Republique of France Alma Class Frigate

The most famous technological achievement of French industry and weapons design is undoubtedly the Gravity Nullification Engine or GNE for short. This amazing device, developed with the assistance of ‘liberated’ Antarctican technology, has seen France’s naval forces develop not only a line of strikingly unique ship designs, but also a wholly new battle doctrine.

The relatively small size of French fighting formations on the ground is easily offset by their access to the crushing power of naval gunfire support even when many miles from the nearest coastline. The sleek lines of the Magenta II battleships and Marseille Class Cruisers cast long shadows over the Republique’s enemies in every sense of the word.

Just recently, these mighty vessels have been joined by another ship class, one that represents a major step forward in the development of GNE technology. The swift and streamlined Alma Class Frigate mounts the sophisticated Mark VI, the first production GNE powerplant small enough to mount in a vessel of its size.

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Republique of France Alma Class Frigate

The Alma is designed to provide fast-moving fire support and scouting capability to France’s flying navy. The frigate is swift and agile enough to take the fight to true aircraft, always a point of vulnerability for the larger GNE craft in service. When operating alone, squadrons of Almas also make superb commerce raiders, as well as mounting lightning strikes on enemy ports through their ability to bypass many conventional defences.

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Republique of France Alma Class Frigate

The personnel of the French light naval forces refer to the Alma as the ‘flying barracuda’. It is finding favour with particularly aggressive captains, and roving packs of these ships will surely savage unwary enemy craft wherever they might be found. No corner of any battlefield is now beyond the reach of the navy of France.

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Republique of France Alma Class Frigate

A Word From The Designer

The Republique of France made their big splash with the Magenta Battleship long before they became a fully developed faction and that one model set an impressive benchmark for the following ships. We’d made the decision not to focus the French too much on their surface skimming ships, giving them a plethora of tanks, fixed-wing aircraft and airships to keep the players amused, but in the end the sheer fun of skimming ships dragged us back; after all we only needed one more to have an entire basic battle group for players to utilise. When the time came to give the French a pair of upgrades the Alma Class Frigate was first on the list.

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Republique of France Alma Class Frigate

Much like one of my personal favourites – the Geier Class Bomber – the Alma uses it’s supposed hydrodynamic form as an aerodynamic form, giving the model a lovely sense of contrast and appeal. The appeal here is the classic tumblehome hull so synonymous with our French ships, streamlining the rest of the superstructure and hull features to emphasize those lines. What’s left is almost a dart or more of a classic airship shape that stands out vividly on the table. The Alma also boasts a nifty 360 degree turret, unlike the restricted arcs of the naval Lyon Class Frigate.

Republique of France L’Arman ‘Char 1C’ Class Medium Tank

French industry has over the years become world-renowned for its engineering expertise, and the products of the great weapon shops of Belville and Clermont-Ferrand are rapidly gaining a fearsome fighting reputation in the hands of their highly-trained crews.

The Char 1C is a product of the latest wave of revolutionary new French war engine designs. It utilises technology ‘liberated’ from Markov’s private files during his enforced ‘holiday’ in the Republique, combined with highly refined precision engineering developed by the finest minds in French weapons design.

The 1C was designed from the outset to be what the French military calls a ‘char de rupture’, or breakthrough tank. It is larger and tougher than the standard R-6 Focault. The first units were issued to the Heavy Assault Command, and are often used in conjunction with the mighty Bastille Class Land Ships. They are well capable of blasting a hole in enemy lines, which the faster medium and light tanks can then exploit.

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Republique of France L'Arman 'Char 1C' Class Medium Tank

Heavy Tank Squadrons also add more bite to the Republique’s Armoured Regiments when they operate without the support of the Heavy Assault Command’s Land Ships. The 1C mounts a large central turret which fits a pair of massive heavy guns similar in scale to the main armament of the Bastille.

However, like many French designs, versatility is a core requirement. The 1C has been designed to accept one of the fearsome ‘Eyes of the Sun’ – a Heat Lancette which provides ferocious firepower at close quarters, reducing enemy armour to glowing wreckage and exposed infantry to ashes. Lancette-armed 1Cs are highly prized by attacking units required to crack open strong enemy positions.

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Republique of France L'Arman 'Char 1C' Class Medium Tank

These powerful new vehicles are going into production alongside the proven R-6, and those already issued are becoming very popular. The 1C is sure to become a key asset for the French ground forces, ensuring that the soldiers of Bonaparte’s Legions can back up their legendary élan with steel, fire and thunder!

A Word From The Designer

Model designers should always be on the lookout for size-creep – an unconscious desire to make each consecutive model bigger and better than the last till two factions just don’t look right next to each other on the table. We have avoided this, and aside from individual differences in aesthetics all our models are analogous to those of the same class.

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Republique of France L'Arman 'Char 1C' Class Medium Tank

The workaround for that is new classes; intermediaries between those that already exist that provide new game niches, more opportunities for commanders and newer shinier toys for the hobbyist. The Char 1C is one of the first examples that fits this description. Though technically a medium model, it’s just about as big as a medium tank can be while still fitting on the base – it has to be to contain the vast array of machinery and power plants required to mount the deadly heat lancette onto such a small chassis.

Models like this are among the easiest to make: since such a large chunk of the space is already occupied by the massive weapon system, all the available space is geared towards fulfilling the same aesthetic promise (e.g. wider tracks for distributing more weight, chunkier smoke-stacks to imply a bigger engine). The eye is always drawn up to the menacing array of fantastic machinery that’s ready to blast the opposition with searing fury.

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Republique of France L'Arman 'Char 1C' Class Medium Tank

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 04.10.2012, 09:12 
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André Winter
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Focus on Storm of Steel

Invasion and retaliation shake the great powers and their allies as the World War explodes across Northern Europe!

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Kingdom of Britannia forces have launched a major offensives across Belgium, seeking to bring battle to the Prussian Empire itself – the time has come to avenge the London Raid of 1870, as the Britannian Army of Flanders marches into the Prussian Empire’s Netherlands provinces.

However, the Kingdom is not fighting alone. From faraway Archangel and Murmansk, a powerful Russian Coalition expeditionary force has sailed for the British Isles. The Tsar is determined to open a new front in his own war against the Prussians and its allies.

But the Anglo-Russian armies are not the only ones on the offensive. The Republique of France is pouring forces into the Low Countries to aid its Belgian and Prussian allies. Moreover President Bonaparte, eager to trump the Prussian Empire’s audacious raid on London, has authorised nothing less than an assault on Britannia itself!

The fighting is gruelling and ferocious. In Belgium and the southern Netherlands, the massed armies of the Anglo-Russian alliance rumble into action against the mighty defensive lines of the Prussian Empire’s western frontiers. More Britannian forces strike towards Brussels, where they are met by powerful French forces heading north in support of their Prussian and Belgian allies. Once again, the fate of nations will hang in the balance over the hallowed fields of Waterloo.

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But neither the Republique of France nor the Prussian Empire is content to remain passive. As its northern forces battle to lock the Britannians and Russians in a gruelling stalemate, the French gather another mighty army on its Channel coast. When the time is ripe, these forces will launch themselves across the narrow strip of water between France and its old enemy, intent on devastating the tranquil southern shores of England. In doing so, they will teach the Britannians that they cannot expect to wage war at will without feeling its savage touch within their home borders.

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Meanwhile, Prussia’s infamous Mathias Sturm, architect of the London Raid and now promoted to General, lies in wait with his forces near the Prussian-Belgian border. Hungry for more glory, he is intent on making sure that the enemy advance into Belgium and the Netherlands is met with deadly force and paid for in fire and blood.

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Amidst the carnage lesser world powers flock to the banners of both sides. Danish warships scour the North Sea, Hussars of the Polish-Lithuanian Commonwealth gallop across southern England, Canadian Dominion forces stand firm alongside their Britannian cousins, and the Belgian Protectorate army clashes bitterly with its Royalist rebel enemies.

All will play their part, and all will be engulfed by the Storm of Steel!

WHAT’S INSIDE THE BOOK?

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The Second Campaign Guide for Dystopian Wars chronicles a most exciting chapter in the history of a world racked by war. We not only roll out our new Alliance Nations, detailing machines of war for each, but we introduce new and exciting rules for infantry ground combat. Enhanced command vehicles for the leading Generals are detailed, which coincide with new model variants, and scenarios are provided that allow you to play some of the major actions, including the Second Battle of Waterloo.

A series of Campaign Maps allow commanders to follow the core campaigns, and on top of the infantry rules we provide several pages of new additions to the 1.1 game engine that support such things as new military buildings, scenario objectives, new terrain, new weapons, new generators, enhanced game set-up and a page of tokens and templates that can be used to play the scenarios included within the book.

The book also includes statistics and rules for the Republique of France, known errata and clarifications for the 1.1 rulebook and nation Fleet Guides.

Add it all up and you have a Campaign Guide that all great commanders should own.

Pre-order Storm of Steel

If you pre-order the Storm of Steel Campaign Guide from the Spartan Games Online Store before October 17th you will automatically receive a free Infantry Token Set worth £10! Act quickly to ensure you do not miss out on this exciting special offer.

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 09.10.2012, 10:15 
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André Winter
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The ‘What If…?’ World War!

As gamers of Dystopian Wars you know that the nations and factions of the world are locked in a bitter and gruelling World War with one another, with two major power blocs striving for supremacy, and many lesser nations flocking to support one or other of these great alliances.

But what about this question: what would it take to pull all of these warring factions away from each other’s throats, and force them to stand together in common cause? Well we think the answer is a simple one. And it goes something like this:

An invasion by a power not of this world, using technology so far advanced that it makes even the greatest achievements of Man seem like child’s play. And to make it worse, these invaders don’t want to simply win the war, they are hell-bent on cleansing the planet of the inferior race they see as infecting the world!

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Add 25 more Tiny Flyers and here's your Invader Bundle

And so we present the story of the Invasion of Earth by a hostile alien intelligence, known to humanity only as ‘The Invaders’. These mysterious beings command extraordinary powers, but are utterly inimical to all earthly life, seeking only to destroy it and alter the very world itself to suit their own needs.

The events of this campaign are speculative – it is not intended to be part of the plotline of the Dystopian Wars game, which we are rapidly developing and expanding in our campaign books and other publications. Instead, it provides an account of just how the human nations of the world might react when faced with such a mysterious, deadly and relentless enemy.

It is also a chance for you, the players, to pit your forces against the military might of a terrifying new foe from beyond both the stars and human understanding. Or perhaps you will choose to side with the Invaders in their attempt to purge this valuable jewel of a planet of its current unworthy residents.

Either way, you must marshal your forces, stand fast and load heavy ammunition – the Invaders are here!

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So what next?

Right now you should download the Invaders rules that allow our new Studio Sparta models to work within the Dystopian Wars setting. We’ve made these models different to our other models, so these Invaders play differently to the existing nations of the world. Follow this link to download our Invaders PDF:http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/Invaders_Rules_DW_Compatible1.pdf

Now put November 5th in your diary (yes, we know it is already there….but this one will see a lot of alien fireworks kicking off!) and watch out for our Invasion of Earth blog which will detail how you can get yourself involved in our worldwide campaign as we invite you to either defend the world… or destroy it! Whatever takes your fancy.

So until this fateful day… get your Invaders ready, read the rules, find an opponent to obliterate and come sign up for duty. The date again is November 5th. We’ll see you then.

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 09.10.2012, 20:29 
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André Winter
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New Studio Sparta Release: Secret Military Bases!

It's not just brutal ground-pounding sci-fi military machines, mysterious Invaders from a distant world or monstrous Goliath giants that you will find in Studio Sparta. Our latest release introduces the fantastic Secret Military Island Base and Industrial Complex that can be used to enhance your Dystopian Wars battles! These sets are a new venture for Studio Sparta as we investigate the coming together of vac form components with highly detailed resin and pewter models. Watch out for more products after this initial limited run.

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These models will be shipping from 15th October 2012. From today, you can place your advance orders in the Studio Sparta Online Store to ensure you do not miss out on these exciting new releases.

Secret Military Island Base

Hidden inside the remains of a destroyed volcano is a military installation that will make any Dystopian Wars commander proud. Three lightweight vac form islands allow you to create the volcanic shape, but you don't have to use the shape we have chosen. Sitting inside the islands are a resin and pewter military/scientific building that can house anything you want: new weapons, tesla science projects, top level commanders, scientists, Queen Victoria... or any other vital asset you want to hide away.

NOTE: The vac form islands you can see above have been dressed with additional 'sand' and 'flock' prior to being painted. The islands each average 16.5" in length.

We have initially created 250 sets, so grab one while you can.

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Above you see the array of resin and pewter drop-ons that you can use with the islands to create your secret military base. They range from the gun platforms (bottom right) to shield generators (top left) and an observation tower (top right). But let's not forget the large military building that dominates the centre of the islands - guns and cranes, what more can you ask for!

Industrial Complex Set

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This terrain was created for use with a scenario in the Storm of Steel Campaign Guide that recently launched for Dystopian Wars. It is designed to represent a strategic industrial complex that opposing armies can either capture or destroy. The set can be used on land or as an island Industrial Complex in your Naval games.

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 22.10.2012, 11:56 
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André Winter
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From the Frozen South

Fresnel Class Support Cruiser

The Fresnel Class Support Cruiser is a new and terrible weapon that has only recently been encountered amongst the fleets of the Frozen South.

The warship is, in most respects of a conventional design, if you can ever call a ship of the Covenant Ghost Fleet in any way conventional. However, the rather considerable exception to this is the energy weapon mounted atop the its spine.

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Fresnel Class Support Cruiser

From what can been gathered from photographic aeroplanes, this weapon is far more than a mere up-scaled energy weapon. Upon closer inspection one will see that the objects along the broadsides are not the unusual gun-spheres, but some kind of strange electrical apparatus. Likewise, the great turret atop the ship is not as it appears, whilst it has clearly been seen firing beams of radiant energy, it is not an energy turret, but a great, articulated assembly of lenses.

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Fresnel Class Support Cruiser

The only rational conclusion that can be drawn with these facts is that the Fresnel is nothing less than a water-borne focusing array for Covenant Energy Weapons. The beams fired from other vessels entering the ship by its sides, before being focused, refined and amplified into a single attack, far more powerful than the sum of its parts.

Annonnax Class Submersible

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Annonnax Class Submersible

The Annonnax is without any doubt one of the strangest, most inconceivable and technologically advanced machines yet seen to come out of the Covenant of Antarctica.

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Annonnax Class Submersible

The fighting machine’s existence has only been confirmed in the past few weeks, with multiple sightings of its use in combat along the northern cost, however for several months now there has been reports of weapons shipments coming under fatal attack from supposed ‘sea monsters’.

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Annonnax Class Submersible

From the information that has been gathered, and from ample speculation by the scientific community, the following has been established. The Annonnax is a submersible, yet able to come aground and move like a writhing snake – making it equally at home travelling overground or underwater.

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Annonnax Class Submersible

Although details are still uncertain, it appears that the great machine strikes at its prey – be it a warship or a tank – by ramming it and attacking with its great mechanical maw.

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Annonnax Class Submersible

It also appears to have some kind of powerful energy weapon, although any exact details of this are unknown at this time, as regrettably, no one who has yet encountered the weapon at close range has survived to report back.

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Annonnax Class Submersible

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Annonnax Class Submersible vs. Ika Class Mechanical Squid

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 06.11.2012, 09:45 
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Dystopian Wars Core Nation Upgrades

With the recent release of the brilliant Storm of Steel Campaign Book, we have seen many Alliance Nations populate the fields, seas and skies of Dystopian Wars, bringing with them the advent of new and exciting classes of war machines. However, the major powers of the world are not simply lying dormant while these upstarts, friendly or not, lead from the bleeding edge of battlefield ingenuity.

This month we return to the mighty core nations as seven new deadly machines of war enter the fray. From the menacing Onryo Class Scout Gyro to the electrifying Konigsberg Class Battlecruiser, many new ship classes and roles are already filling the ranks of the major powers.

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Russian Coalition Rudnitsky Class Repair Ship (left), Prussian Empire Konigsberg Class Battlecruiser (centre), Empire of the Blazing Sun Onryo Class Scout Gyro (right)

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Republique of France L'Arman 'Char 1C' Class Medium Tank (top left), Alma Class Frigate (top right), Kingdom of Britannia Lord Hood Class Battlecruiser (bottom left), Federated States of America Reno Class Medium Tank (bottom right)

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 14.11.2012, 11:08 
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Deadly Cargo
AUFSEHER CLASS ASSAULT AIRSHIP

Constructed in Prussian Scandinavia, under the supervision of the Teutonic Order, the mighty Aufseher Class Airship is a new variant of the sturdy Gewittewolke Class battle Zeppelin that has served the Imperial Aerial Superiority Fleets for many years.

Instead of being a heavy aerial gun-ship, the Aufseher is designed to carry out armoured aerial assaults. Most the vessel’s bulk is dedicated to carrying squadrons of Luftlancers and other assault troops, as well as a large internal hold for carrying battle-tanks and smaller war-robots.

The Prussian Empire’s Zeppelins are a frightening sight at the best of times, their massive hulls wreathed in electrical discharge and studded with gun muzzles. The Aufseher takes this terror to a whole new level. Its vast bulk descends from the skies, blasting apart with opposition with blinding flashes of lightning and salvos of deadly shellfire, before disgorging a horde of Luftlancers and battle tanks to overwhelm the stunned opposition.

Although employed in steadily growing numbers across the Prussian Empire, Aufsehers are most common in the Scandinavian divisions of Frederick Grunder’s armies. They operate as the transports and assault ships of special air-landing units of the Imperial Land Fleet Panzer Regiments and Reichswehr infantry.

Aufsehers saw their first actions on the Eastern Front, positioning small, elite units of armour and infantry behind the Russian front lines to harass supply convoys and attack siege artillery batteries positioned around the city of Konigsberg.

However, these new airships are also favoured by the armed forces of the Teutonic Order itself. Two such vessels, Klammerer and Lansing were deployed against the Britannians and their allies in Belgium, their most deadly action undoubtedly being the total destruction of a fortified Britannian artillery position at Hoek by Teutonic Order Armsmen and armour support, during the grinding siege of Terneuzen in the Prussian Netherlands.

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They came from above...

FAUST CLASS ROBOT

Developed alongside the Aufseher by the specialist artificers and scientists of the Teutonic Order, the Faust is the smallest of the Order’s series of war-robots. It is thought to have created as an armed battle model of the machines used by the Order’s mechanists to build and service the gigantic Metzger robots for which the Order is most famous.

In common with the Metzger, the Faust is manned rather than remote controlled, albeit under the sole command of a single highly-trained helmsman – normally an experienced Order Armsman of senior rank. Squadrons of Fausts are often seconded by the Order to act as close support for units from the regular Prussian military.

Although very small by the standards of Sturginium Age heavy war machines, the Faust still towers over mere infantrymen and even dwarfs standard battle tanks such as the Walze in height. Armed with potent Koch-Mauser MK VII automatic cannons on its arms, the Faust is easily a match for enemy armour of its size. In large groups, they are even a threat to heavier tanks, Land Ships and fortifications.

Not only that, but the Faust is a terror at close quarters, its humanoid design and agility allowing it to hunt down enemy infantry and other units in tight terrain that would be inaccessible to conventional armour.

Like the Aufseher, the Faust was first employed on the Eastern Front – indeed, Fausts are used exclusively as the armour payloads in Aufsehers operated by the Order. The war robots quickly gained a fearsome reputation among the soldiers of the White Army during terror strikes around the besieged cities of West Prussia, and on the far northern front in the Grand Duchy of Finland. As a result, many Russian foot soldiers and tankists know the Faust as the schcheben’ okhotnika (rubble hunter) or led d’yavola (ice devil).

The Britannians gained their first unwelcome experience of the Faust during the Teutonic Order’s raid on Hoek, where Fausts, descending on great chains from their assault Zeppelin, were responsible for destroying the bulk of the artillery position’s garrison during their terrifying night-time raid.

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 18.12.2012, 11:17 
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Introducing the Sonic Amplifier

The science of Land Ship construction has been pursued with some vigour by the Federated States of America. Indeed, American industry focused on the development of these massive vehicles over and above even their naval and aerial equivalents before and during the nation’s Civil War – unsurprising, given that most of the nation’s warfare up until fairly recently was conducted within the vast continental interiors of North and South America.

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A Tennessee Class Land Ship takes the fight to the Blazing Sun

The Tennessee Class Land Ship entered service only recently with the Federal Land Fleet, as well as with several larger State armies within the Federacy. It is an outgrowth of both the older Washington Class and the Trenton Medium Tank, utilising the same huge central track arrangement for motive power.

As with the new Reno Class Tank, the Tennessee Land Ship is effectively an alternative body-shell and weapons system built over the existing running gear and powerplant of the Washington – another example of the standardisation that lies behind the designs of much American equipment.

Although lacking the Washington’s amphibious capability and heavy firepower, the Tennessee design instead incorporates far greater versatility. Although still packing the punch of a twin-barrelled Orlington piston-turret for its primary armament, the Land Ship is built with the ability to mount a substantial array of Generators in mind.

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Tennessee Class Land Ship

The Tennessee’s entry into service coincides with the perfection by American scientists of their version of a new Generator – the Sonic Amplifier. FSA development of devices of this nature – previously thought to have been created first in Antarctica – is thought to have been an outgrowth of the powerplant research presided over by Dr Franz Oppenheimer of the ‘Project Thunderclap’ programme.

Highly amplified soundwaves have proven very effective in incapacitating armoured vehicle crews and defensive weapon systems. The source of the sounds created by the machines is usually a form of gramophone recording, although several commanders on trials are thought to have employed regimental bands playing ‘live’ to assist in powering the device! Although almost certainly unofficial stunts, such stories have gained great currency as propaganda pieces for the American newspapers – even patriotic songs can flatten the enemy!

The design of the Generator mount is universal, allowing engineers to fit the most appropriate device to the vessel for the mission it is to be engaged in. However, should these valuable devices be unavailable or not required, the area can be used to mount a powerful rocket battery of the same type used on the Independence Class naval battleships.

The last feature of the Tennessee which adds to its versatility is its considerable transport capacity. Where the Washington’s hull sponsons are devoted to watertight compartments and paddle wheels to propel it through the water, the land-bound Tennessee instead employs its capacious side sponsons to ship supporting forces on board. This provides it with integrated close support. Many FSA armoured commanders favour the use of a Tennessee as their flagship if they are not assigned a Mobile Airfield for this very reason.

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Tennessee Class Land Ship

A Word From The Designer

While I still dearly love the Washington Class Land Ship, the functional requirements of the model had a vast impact on its shape; the amphibious capability, combined with the iconic white-house top, played up the riverboat feel immensely, hiding away the grungy track on the underside. In contrast, all the other FSA tanks feature the mono-track as a core element of their aesthetic.

The Tennessee was an opportunity to give the FSA players a different kind of Land Ship and it was my opportunity to go back to the design and bring out the track again. The Reno proved to be the template for this design, with the hull proper sitting above the track with the heavy turret mounted there – the Tennessee merely takes this to a new level.

This time the heavy Land Ship turret is pulled forward to rest on the peak of the big-wheeled track design, while behind it sits the broad balcony that houses the necessary generator upgrades for the Tennessee. On either side of the massive tracks sits the crew compartments and infantry bays, free of the mechanical labyrinth of the compartments set within the span of the tracks themselves. Most of the design is functionally obvious and fairly straightforward in its layout but there are always a few little touches that I enjoy adding. My favourite here is the dinky forward observation spot nestled between the massive churning tracks, a precarious and unpleasant spot for anyone to sit in for too long: the constant motion and roaring sound of the massive fore wheels eroding the occupant’s sanity.

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 Betreff des Beitrags: Re: Dystopian Wars News 2012
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Armoured Clash

Massive armoured columns force the ground before them to tremble as they lumber across the landscape of Europe, gigantic tracks crushing all before them, devastating ordnance destroying entire towns and cities. As the World War evolves once again it is now the time for some of the bloodiest and most devastating ground battles to take place. It is time for Armoured Clash.

Using a new set of fast-paced game rules, Armoured Clash takes the world of Dystopian Wars to a whole new level of ground warfare as Commanders are called upon to employ a new military doctrine to win their games. Players will need to employ decisive tactics as they take control of vast Brigades (or even Divisions!) of armour, looking to be victorious in some of the most pivotal land battles the world has ever seen!

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The Blazing Sun close in on the heavily defended bunker…

Available to download for FREE on February 11th 2013, Armoured Clash sets the scene for strategic command and control as players have power over ground assets at a Regimental level, forming them to create Armoured Brigade level forces and beyond.

These Regiments are split into various types, such as Tank, Heavy Armoured, Artillery, Support and Divisional Asset, and can be quickly and easily assembled by players using existing armoured models. Additionally, Spartan Games is excited to announce that over 20 new land models have been developed across the great nations of the world, introducing new types and classes of vehicle, adding even more diversity and choice to the world of Dystopian Wars.

New models will include the Kingdom of Britannia Steward Class Guardian Tank, Prussian Empire A2-L ‘Ritter‘ Class Boarding Tank, Russian Coalition Orlov Class Heavy Tank and much, much more.

Behind The Rules

Here at Spartan Games we very much enjoy playing big tank battles, using tables full of deadly armour with which to annihilate each other’s armies! When we set out to write Armoured Clash we started with a very clear concept: to create a set of rules that incorporated all the fun and flavour of Dystopian Wars, but that would allow for a BIG armoured game to be played to its bloody conclusion in 1or 2 hours.

Armoured Clash offers players the chance to play out these epic battles, commanding full Brigades of Armour, and rather than activating in Squadrons, players get to activate Regiments at a time, rolling up entire flanks and making great sweeping charges across the battlefield.

Get Ready For Battle!

As February 11th approaches we will roll our Orders of Battle that will allow you to prepare your land force models for the coming ground conflict, and our writers will whet your appetites with plenty of short story fiction to get you ready for the action.

For now take a look at the following document to give you an idea of what a sample Kingdom of Britannia Armoured Brigade could look like under your control:

SAMPLE of a Kingdom of Britannia Armoured Brigade [PDF, 3MB]

http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/armoured-brigade-sample.pdf

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L'Art Noir - Game Design and Translation Studio


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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 09.01.2013, 12:19 
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Raining Fire

First Look

While it does not yet possess the august historical heritage of many other academies or groups of scientific thinkers elsewhere in the world, such as the Britannian Royal Society, the Imperial Alchemical Institute of the Empire of the Blazing Sun has consistently proven itself to be a world leader in extraordinary design and the application of revolutionary new technologies to practical purposes.

The Empire’s technical and scientific advancement and great leap to the status of major world power owes a truly enormous amount to the dedicated and imaginative researchers and technicians of the IAI. Using a blend of technologies both home-grown and imported from around the world, and manipulated with a mindset all of its own, the IAI continues to generate unique devices in the field of military technology.

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Flanking the enemy through an industrial complex, the Bansans prepare formations to rain down rockets on the unsuspecting targets…

However, even by the IAI’s standards, the Bansan Class Small Walker, now coming into service as a support unit for both Ashigaru and Armoured Cavalry regiments alike, is a startling machine. Its chassis is a scaled-down version of the sophisticated multi-legged system used by some of the Empire’s largest war engines, giving the Bansan a high degree of agility in tight terrain.

Unlike the Prussian Metzger and the Canadian Steele classes, the Bansan is more akin to a walking tank than a true combat armature. A complex system of hydraulics holds the machine up and drives its strides. The machine is controlled by a system of levers and pedals that require considerable skill and training to work.

The Bansan has two pilots, almost always army officers seconded for special training as IAI Combat Mechanauts. The pilots are assisted by several gunners to operate the Bansan’s primary weapon: a unique ring-shaped rotary rocket launcher. With the tubes reloaded from a compartment in the centre of the machine, the launcher operates like a huge Catherine wheel, with the blast of each rocket pushing the next tube into its firing position.

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Bansan Class Small Walker

These piercing rockets carry a payload of the Institutes refined Incendiary formula, able to turn enemy vessels into a raging inferno in seconds. A single barrage from a distant Bansan Squadron can wreak chaos aboard even the largest targets.

The launcher fires very rapidly, and reloading it in action requires a highly disciplined crew with an acute sense of timing. However, it allows the Bansan provide agile and powerful fire support to other Blazing Sun units on the attack, as well as being able to function as a highly effective mobile emplacement on the defensive.

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Bansan Class Small Walker

A Word From The Designer

The Empire of the Blazing Sun’s Taka-Ashi Walker was one of my highlights when developing the land forces for Dystopian Wars. While it was important to ground the land forces in the super science fiction setting with track driven tanks, there is always room for a few more extravagant concepts like walkers. Having a striding monstrosity for the Blazing Sun’s Land Ship also suited the nation’s background: having a mobile land force capable of traversing not only the thick jungles but the treacherous topography of Southeast Asia would be a tremendous advantage for the Empire’s dominion, which plays into the greater theatre of war.

The Bansan is an extension of that logic, with the Prussian Faust setting the precedent for small scale mechanicals for the other nations. In line with the Taka-Ashi, the Bansan is less of a humanoid walker than the Prussian examples and more of a stilt-legged fighting platform, it’s quadruped design allowing for maximum stability when firing off it’s great salvo of rockets on the unsuspecting enemy. The design borrows a little from the overall shape of the Ke-Ho small tank; the large walker uses the Blazing Sun’s traditional cylinder design in a vertical arrangement, but the Bansan favours an horizontal arrangement, giving it a wider, squat profile that sets it apart from Faust. This arrangement also allows for the centre of the model to be given over entirely to the rotating rocket battery at its core, lending the focus of the model to its weapons, as should always be the case.




Shocking Consequences

First Look

The Prussian Empire's small and lightweight Zeppelin design used for the now-famous Jager hunter-killer and patrol craft has proven particularly successful for the Reichs Luftflotten, or Imperial Air Fleets. Sire Helbrecht is particularly fond of the design, even having one of these craft specially modified so that he can perform personal inspections of the larger airships in his fleets while they are in flight.

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The Speerwurf’s deadly projectiles make the target easy prey for any Tesla weaponry within range

Economical and easy to build in large numbers, the craft also lends itself well to modification. The Speerwurf is the latest pattern to emerge from the Imperial Air Fleet’s production facilities. It is wholly built around the radical new Pattern V ‘Speerschleuder’ launcher.

Stalking groups of Speerwurf Zeppelins range ahead of Prussian aerial, naval and armoured formations, ‘harpooning’ larger targets as if they were great steel whales. Once a vessel has been struck by one of these projectiles, it is in terrible danger, for the great spear acts as a huge lightning conductor. This virtually guarantees the target’s total devastation at the hands of massed Tesla strikes irresistibly attracted to the embedded metal rod.

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Speerwurf Class Light Zeppelin

In a case of grim irony, the concept of the Speerschleuder actually grew from devices designed to protect scientists and engineers from the dangerous forces inherent in handling Tesla technology. Prussian researchers had spent several years developing the optimum materials for the construction of lightning rods, taking advantages of the revolution in metallurgy with the advent of Element-270.

It is thought to have been specialists working for the Teutonic Order who first turned this research to offensive means. Initially, the Speerschleuder weapon was seen as rather controversial – no one knew for sure if it would even be effective.

However, trials in Prussian Scandinavia proved its capacity to increase the lethality of Tesla strikes against a variety of targets. The weapon is now being fitted to a number of different war engines, of which the sleek Speerwurf is by far the most numerous.

Manning a Speerwurf is seen as one of the most risky jobs in the Reichs Luftflotten. The airships mount no other major weaponry, and are usually well-defended by wings of fighter and attack aeroplanes to ward off marauding enemy ‘balloon-busters’.

Speerwurf captains have nicknamed the harpoon thrower the ‘Touch of Thor’ – for targets struck by the weapon are almost certain to meet their doom amid electrical fury worthy of the Norse god’s wrath!

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Speerwurf Class Light Zeppelin

A Word From The Designer

The Prussian Jager class small flyers were great fun to create. They were an experimentation of a more streamlined, sleeker version of the traditional Prussian zeppelin aesthetic. Dart like and forward driven, you really do get a sense of their impressive speed. It is perhaps unfortunate that the tesla turret is on the underside and, thus, rarely seen, but practically this is the best place for it

With the opportunity for create a new brand of small flyer I had the chance to trial a different approach. The Speerwurf is, after all, meant to fit in with Jager squadrons, so the basic template was much the same. The small airship has a wider wingspan for added stability but the focus is on the ingenious new weapon in the Prussian arsenal; the lighting conductor. This is basically a harpoon launcher that embeds lightning rods into enemy ships, making them better conductors for the following salvo of tesla strikes. I spent a long time refining how the harpoons themselves worked and how the loading mechanism interacted with the launcher, so long that I didn’t realise how small the final object would be. The launcher was mounted on the top of the zeppelin, both to make them instantly recognisable from their squadron mates and to give the lower velocity weapon a better shot at a parabolic arc.




Defeating The Elements

First Look

Perhaps more than those of any other power, the armies of the Kingdom of Britannia, including the heavy armoured forces of the Tank Regiments and Land Armada, have frequently been called upon to wage war in a great number of different environments.

Often, they encounter terrain and conditions that are highly adverse, from the steaming jungles of South-East Asia, to the harsh deserts of Australia and North Africa. As a result, over the years, the regiments of Britannia’s Royal Engineers have adopted an extraordinary array of devices to aid in armoured operations.

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Bridging the gap; The Lysander Class Land Ship spearheads the armoured advance!

In the years immediately prior to the outbreak of the World War, the talented engineers of the Brunel Academy turned their efforts towards creating an armoured vehicle capable of being adapted to a wide variety of roles.

The need to provide such functions as bridgelaying and observation posts to the bulky medium tanks and heavy bombards of the Tank and Artillery regiments meant that the new engineering vehicle would invariably have to be a Land Ship, albeit one even more versatile than the redoubtable Sovereign Class.

The resulting vehicle, examples of which began to enter service in 1869, was dubbed the Lysander Class. It is a triumph of engineering versatility characteristic of the Academy’s designs. It shares its lozenge hull form with that of the sturdy Mark II Medium Tank. This gives it a very good performance over even the roughest terrain.

The bridge and powerplant are located at the rear, while large sponsons on each flank carry batteries of Armstrong howitzers as standard armament. The rest of the Lysander’s hull forward of the bridge and between the track horns consists of a large open void, within which can be fitted a wide variety of differing payloads, depending upon the role required for the ship.
The Brunel Academy has developed an extensive array of alternative loads for the Lysander, allowing it to fulfil a wide variety of engineering roles.

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Lysander Class Land Ship

The system most commonly fitted is the Lincoln-Fields Pattern folding bridge. This massive structure, capable of holding the weight of heavy tanks, is composed of parts built from a lightweight but immensely strong Sturginium-steel and manganese alloy called Bessemer Blend.

Other common fitments are the Tower, Portable Observation No. 1, which incorporates a small tethered observation balloon for added versatility. For the armoured engineer role, the front deck can mount an enormous Armstrong Mark III Siege Mortar, capable of smashing even the strongest enemy redoubts to rubble.

Lysanders are unusual in that, unlike the Sovereigns, they are not kept purely on the strength of the Land Flotillas. Mortar-carrier and bridgelayer variants are manned by Royal Engineers specialists and often seconded to Tank Regiments. Lysanders mounting observation towers frequently serve alongside Artillery Regiments, whose batteries of Cromwells and other heavy ordnance benefit greatly from the Land Ship’s very efficient fire control systems.

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Lysander Class Land Ship

A Word From The Designer

When designing models, there is usually a correlation between ardour and payoff; the longer the effort, the better the final product tends to be. As a designer, there is nothing more rewarding that completing a particularly technical challenge. The Lysander fits into this category due to the sheer number of parts it needed and the thought required to make such a modular miniature without adding unnecessary complexity.

At the core of the Lysander is the hull, which, while brought to life by the many optional tops, should by no means have been a dull model on its own. In fact, it’s quickly becoming one of my favourite Britannian tanks. The use of some of the long running elements of the Britannian land forces tied together nicely to make the Lysander stand out. The warehouse top utilises the train-station roofing and so fits perfectly with the general Britannian aesthetic. The lozenge shaped tracks which skew out echo the design of the medium tank’s rather than the large ones which sets the Lysander apart from its other class comparative examples and grounds the design as functional more than overbearing in its aesthetic, providing a wider stable base and bringing the eye to the tallest elements of its arsenal.

The drop-ons are, of course, the meat of the idea, with their functional differences vastly different and tying the model together in different ways, from the tall observation tower down to the siege mortar. My favourite has to be the bridging device. I wouldn’t have spent so much time making Dystopian Wars’ vehicles if I didn’t have an innate fondness for mechanisms, and even fictional mechanisms need to be grounded in reality to seem plausible enough for the players to buy into the idea. My motto is that they must be as roundabout and tangential as possible, yet still plausible, and I believe the Lysander is a great example of this ethos.



Second Chance

First Look

The White Navy was an early proponent of submarine warfare, with a number of technical and tactical specialists working in the field as early as 1857. The Tsar’s admirals saw these revolutionary craft as key weapons in breaking potential blockades by the Prussians and Ottomans of the Baltic and Dardanelles respectively.

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Out of the blue, the Pesets Class Attack Submarine surfaces and opens up on its prey!

In this work, the Russian naval architects benefitted from their nation’s long-standing accord with the Kingdom of Britannia. The Tsar’s engineers were given access to early blueprints for Brunel’s Vanguard Class submarine, which formed the basis for their own first designs.

Of course, the White Navy’s designers also benefitted from the sporadic but vital nuggets of Covenant ‘black’ information provided by Markov and his co-conspirators before his eventual defection. With this combination of information sources, together with their own talent for invention, the research team of ‘Proyeckt Pobeda’ working under great secrecy in the port of Kerch on the Sea of Azov had produced their ultimate prototype by 1864.

Unfortunately, while the craft was running its final live-armed sea trials, the treacherous Captain Vladimir Nikonov and his crew pirated the vessel. In a night of devastation, they launched a ferocious surprise attack on the main submersible research facility, managing to destroy a huge amount of valuable material. They also stole the last remaining complete blueprints for the Pobeda Class before making their escape by slipping through the Dardanelles.

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Pesets Class Attack Submarine

Nikonov’s revolt was a disastrous setback for the Russian submersible warfare program. The resulting Oprichnina investigation, ordered personally by the Tsar and supervised by his cousin Andrei ‘the Axe’ himself, revealed evidence that Nikonov had been a double agent, enticed into treachery by the Prussians in return for a series of enormous bribes.

The program and its personnel were transferred to the more secure Baltic base at Kronstadt. Renamed ‘Proyeckt Pesets’, it received a major boost with the return of Markov and his Circle in 1866. Among the many secrets Markov bore with him were the blueprints of the Antarctican submersible in which he had made his escape.

This extra information sped up the revived program immensely, and by early 1867, the final prototype of the new Pesets Class attack submarine was completed, running trials in the far more secure waters around Kronstadt Island under conditions of near-paranoid security by the Oprichnina.

The Pesets Class bears many resemblances to the original prototype Pobeda on which it was based, albeit smaller and more agile in confined waters. It shares the Pobeda’s armament of a powerful forward gun battery and torpedo tubes, although rather than being a lone wolf the Pesets is designed to operate in hunting formations.

Pesets Class submarines work alongside the Battle Brigades of the White Navy in specialised hunter-killer squadrons, often supported by destroyers. A pack of these ‘arctic foxes’, under the command of patient, dedicated captains and highly-motivated crews are fully capable of devastating enemy convoys or stalking and eliminating larger hostile warships with ruthless precision.

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Pesets Class Attack Submarine

A Word from the Designer

The Russian Coalition’s previous attempt at producing a lethal submarine for the White Navy ended disastrously as Vladimir Nikonov took the submersible for his own ends. But this shame and misfortune was not enough to stop the mighty Russian Coalition from trying once again.

This time, however, the lessons of their past mistakes have been heeded in the design of the new vessel. The Russians realised that pouring so many resources into a single vessel is unwise given the potential unreliability of their captains, thus the final production submersible, the Pesets, has become a medium class model rather than the large behemoth that the Black Wolf was. Despite its smaller size the Pesets has not been defanged; it still has a formidable fore gun battery and, combined with its turret mounted torpedo launcher, the Pesets is a capable offensive weapon in its own right.

Designing this new submarine was a fond reminder of the process behind the Black Wolf, which remains one of our favourite models. it combines the bio-mimicking style of the Covenant of Antarctica (the influence of the traitorous Markov, of course) with the hard edged, angular lines of the Russians. It’s a fun shape to put together, although quite time consuming. The general layout and use of engine features, hatches and so on is much the same as the Black Wolf, although manoeuvring planes have been moved from the centre of mass forward to the ‘head’ section. This gave the model a sleeker profile in line with our other, smaller submarines, but it also necessitated moving the guns up to sit above the hull. The other major change was the addition on the torpedo turret atop the vessel. The challenge here was to make it look like it could track wide enough to match the statistics of the model while also being capable of lowering into the hull for increased hydrodynamics when lurking below the waves.

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L'Art Noir - Game Design and Translation Studio


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 Betreff des Beitrags: Re: Dystopian Wars News 2012
BeitragVerfasst: 23.01.2013, 10:54 
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Know Your Tactics

Now available for download are a selection of tactical articles, each detailing how to make the most out of our recently released models for Dystopian Wars.

Feel the wrath of the devastating Covenant of Antarctica Fresnel Class Support Cruisers

These describe the strengths and potential weaknesses of each model, along with the role they are best suited to, and how they can compliment your existing force. They also give a guide on how to make successful use of the model’s special abilities and unusual weapons.

Covenant of Antarctica Aronax Class Submarine Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-coa-aronax.pdf

Covenant of Antarctica Fresnel Class Support Cruiser Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-coa-fresnel.pdf

Empire of the Blazing Sun Bansan Class Small Walker Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-eotbs-bansan.pdf

Federated States of America Tennessee Class Land Ship Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-fsa-tennessee.pdf

Kingdom of Britannia Lysander Class Land Ship Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-kob-lysander.pdf

Prussian Empire Speerwurf Class Light Zeppelin Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-pe-speerwurf.pdf

Russian Coalition Pesets Class Attack Submarine Tactics
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/tactical-rc-pesets.pdf


January Release Painting Tips

We commonly get asked the question “what colours do you use on your models?”. So we thought we would provide you with a quick tour as to how you can quickly and easily add paint to our models. We’ve used models from the next Dystopian Wars core nation upgrades which will be hitting stores on Wednesday 23rd January 2013, and will also give you a few general hints and tips for painting all of your models.

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Dystopian Wars January Releases

Find a comfortable chair
This may seem a trivial thing, but sitting in a position for an extended period of time can put strain on your joints. Our own painters use wheelie chairs with armrests as they offer good back support and give you somewhere to rest your elbows for a stable painting platform.

Good Lighting
A very important part of all painting. We would recommend a couple of mini strip lights or angled lamps with daylight bulbs is the perfect set up as this eliminates shadows being cast across the models as you work. If you only have one this is fine, but remember to set it up on the opposite side to the hand you paint with.

Work Area
Set yourself up with a dedicated work area. Keep it clean, tidy and organised with a clean palette, ensure all the paints are arranged in an easy-to-identify way and make space for a pot of clean water to clean brushes. Remember that water should be kept well away from the all important cup of tea!

IMPORTANT NOTE: No plan survives the first few minutes of battle and most of us end up working in an environment of vaguely organised chaos!

Brushes
Always make sure you get hold of the best brushes you can afford, and ensure you clean them regularly and well for a longer lifespan. We recommend getting yourself a set of good Kolinski Sable brushes. For fine work use size 0 or 00, use size 2 or 3 for blocking-in colours, and use an even larger brush dry brushing.

Paints
We generally use Vallejo colours. Any of their ranges are good as they have strong pigments, they mix well and thin down nicely. They also have dropper tops to make putting a small amount onto the palette a lot easier than when pouring from regular pots. We always thin the paints a little before applying them to the models, either with water, or even better, acrylic thinner. This reduces the possibility of brush marks and gives a smoother end result.

General Modelling Tools
You should pick up a good, sharp craft knife, some hobby files and some very fine sanding paper for cleaning the small amounts of flash that occasionally result from the casting process. You will also need a bottle of liquid cyanoacrylate glue (more commonly known as superglue) and a roll of plain white household paper roll for drying brushes, wiping off excess paint from dry brushing and cleaning up those occasional spills and accidents!

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The Dystopian Wars January Releases

The first document below has some tips and hints for painting Dystopian Wars models:

Dystopian Wars Painting Tips and Hints
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/dw-painting-tips-and-hints.pdf

The following documents are your painting reference sheets. Each one includes a photo of the fully-painted model as well as detailing what colours were used for each part of the model:

Covenant of Antarctica Aronax Class Submarine Painting Reference [PDF, 1MB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/coa-aronax-painting-reference.pdf

Covenant of Antarctica Fresnel Class Support Cruiser Painting Reference [PDF, 750KB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/coa-fresnel-painting-reference.pdf

Empire of the Blazing Sun Bansan Class Small Walker Painting Reference [PDF, 1MB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/eotbs-bansan-painting-reference.pdf

Federated States of America Tennessee Class Land Ship Painting Reference [PDF, 1MB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/fsa-tennessee-painting-reference.pdf

Kingdom of Britannia Lysander Class Land Ship Painting Reference [PDF, 1MB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/kob-lysander-painting-reference.pdf

Prussian Empire Speerwurf Class Light Zeppelin Painting Reference [PDF, 1MB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/pe-speerwurf-painting-reference.pdf

Russian Coalition Pesets Class Attack Submarine Painting Reference [PDF, 750KB]
http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/rc-pesets-painting-reference.pdf

Spartan Games wishes to thank Richard Bradley for his work in helping us create these documents.

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André Winter
L'Art Noir - Game Design and Translation Studio


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Spartan Games is excited to present to you a first look at some of our new and exciting Armoured Models. All are compatible with the Dystopian Wars 1.1 rules AND the new Armoured Clash massed battle rules.

There are 24 brand new Armoured Models featured in the image with more to come. We will be announcing when the first 10 of these models will be made available soon. There’s also not too much longer to wait for the Armoured Clash rules, and don’t forget that these will be made available as a FREE PDF download from our website.

Which models are you most looking forward to? Let us know by getting involved on our brand new Facebook Page (‘Like’ us to find out about a Spartan Games Online Store discount code that can be used this weekend only) or joining the discussion in the Spartan Games Community.

http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/dw-ac-armoured-models-preview.pdf

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Armoured Clash

Massenschlachten an Land bei Dystopian Wars. Sämtliche Regeln, Listen und Karten können hier heruntergeladen werden:

http://www.spartangames.co.uk/games/armoured-clash

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Italiener

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Designer’s Insight: Mar 13

Kingdom of Britannia Steward Class Guardian Tank

I gave the Steward a third track as I wanted this mobile command hub to feel like nothing could stand in its way on the battlefield. I envisioned the interior of the tank to have as many engineers and crew as soldiers and fighting units. Men shovelling coal into boilers atop gantries and walkways as troops run around readying for battle, all cramped and tripping over each other as they went about their duty’s just to accommodate a third track running through the centre of the tank’s hull! The small command drop on shadows the beautiful St Paul’s Cathedral drop on that belongs to the Sovereign Land Ship and provides a familiar aesthetic to the other British units.

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Kingdom of Britannia Steward Class Guardian Tank

Kingdom of Britannia Foxhound Class Light Tank

The Foxhound has all the bespoke beauty of a WWI tank (a running theme through all the British armoured units), complete with ‘wagon wheels’ at the rear to accommodate the weight of the main gun at its ‘heavy end.’ The idea behind the rack of shells was to promote a relentless bombardment feel; a plunger pushes each shell along the rack forcing the next into the chamber. Of course the exposed shells would be at risk of damage or sabotage, but It looked too cool to pass up on.

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Kingdom of Britannia Foxhound Class Light Tank

Prussian Empire HM-1 ‘Recke’ Class Heavy Tank

The Prussian Empire armoured forces were some of the earliest land based models made for Dystopian Wars and remain some of my favourites. It’s hard to say why; I think the slab-sided nature and merging draft angles that pay homage to Germany’s first forays into mechanised warfare makes them enticing from a design standpoint. On the surface it’s a very boxy aesthetic, but when you get down to it the obtuse angles perfectly complement the obtuse mindset of the Prussian Military doctrine. Looking back to the early models it was only the grand Sturmpanzer that utilised the idea of merged multiple hulls to give it a dominating presence ahead of the other tanks, so I felt giving the biggest and meanest medium class tank the same dreadful persona and multiple hulls was the next step. I also added a vast array of tracks at its base to chew up the ground it passes. The great ramp at the front and the German style roofing help convey the idea that this vehicle is filled with personnel, even more so than many of the Prussian vessels already on the tabletop.

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Prussian Empire HM-1 ‘Recke’ Class Heavy Tank

Empire of the Blazing Sun Myobu Class Light Gyro Tank

We have amphibious tanks in Dystopian Wars, we have great walking contraptions that can stomp over land and sea, we have ships that ply the skies, we have subterranean and submersible monstrosities than bring the war to every level of the battlefield and even a hovering squid to boot! The Myobu Light Gyro Tank may just be the first tank that can fly, or at least hop.

Conveying the strange nature of such a vehicle was a challenge as the Blazing Sun forces, and many of the other Dystopian Wars Nations, have very different styles between their Land, Naval and Aerial models. The cylindrical train style is something shared by the Blazing Sun’s Naval and Aerial units but left off the muddy ground, and while it fits flyers nicely, making it also seem rugged enough for ground combat is a more difficult challenge. After all, it would be easy to strap wings on to any one of the tanks we already produce, but it would be too easy to picture them breaking off the instant the Myobu came crashing back to the ground. The solution was to make something that looked rugged, to bring the eye to the way the superstructure links down to the axles of the major wheels to look like heavy suspension and continue those lines up into an overarching framework. Curving the edges gives us the hint of the aerial cylinders the Blazing Sun are known for as well as the addition of a pair of Gyrotors to give the Myobu the force it needs to leave the ground. There’s also some handy short-lived rocket engines hidden above the tracks (both at the rear for thrust and the front for slightly more controlled deceleration) .

The Myobu may be one of the smaller medium models we produce, but I had more fun making it than some of our much bigger, more complicated models.

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Empire of the Blazing Sun Myobu Class Light Gyro Tank

Empire of the Blazing Sun O-I ‘Miage-Nyudo’ Class Heavy Walker

The O-I Heavy Walker holds a special place in my heart because one of my goals with the Dystopian Wars models has been to convey the motion and scale of these massive mechanical monstrosities as they soar, trundle and stomp over the battlefields of Dystopian Wars. Every time I look at a Blazing Sun four legged walker I see the odd hydraulic waddle it would make as it crosses the field, laughably at odds with the fury of its massive cannons and rocket salvos.

So any opportunity to add to that model is welcome, and a functional addition of an observation tower makes it even more appealing. Imagine the waddling behemoth and its tilting motion as it moves; it made me smile thinking how much worse the experience would be for the poor souls way up at the top.

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Empire of the Blazing Sun O-I ‘Miage-Nyudo’ Class Heavy Walker

Covenant of Antarctica Orpheus Class Drone Controller

I think I got a bit carried away with walking crabs and spiders for the Covenant Land models. I admit that, as fun as it was, the screw-propelled drive system on the Socrates Bombard is still one of my favourite touches on the Covenant vehicles as it really captures the pragmatism this Covenant of the world’s great thinkers would take to life on ice and snow. I savoured an opportunity to put more of these devices into practice, and for a largely static control vehicle the Orpheus was the perfect example. It also allows the opportunity to incorporate elements of the Pericles’ superstructure into the model; where on the fleet carrier the massive launch racks also double as the control crew’s antenna array, here it is just the antenna. The rest of the model is fairly boxy when compared to the other Covenant models to emphasise the idea that it’s stocked full of drones ready to launch.

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Covenant of Antarctica Orpheus Class Drone Controller

Covenant of Antarctica Skorpios Class Heavy Bombard

Never let it be said that I didn’t enjoy making the Socrates Bombard: the massive spherical weapon mount, the screw driven trolley for an undercarriage… everything about it screams the right level of ridiculous combined with a menacing purpose. That said, it does stand out from the other Covenant land models, so the most obvious means of differentiating a second bombard in the range was to lean on the side of the biomimicry. As can be plainly seen the main hull is a modification of the Atticus hull but every one of the changes to the core model is made to imply the weight of the massive cannon strapped to the back. The stance has been squared off and the rear legs have been thickened out to bear the force of tremendous recoil, while tiny fore appendages have been added for stability. You can see the abdominal section sagging under the weight of the main weapon while it’s elevation is assisted by an armature at the front of the hull.

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Covenant of Antarctica Skorpios Class Heavy Bombard

Republique of France Arbalete Class Medium Land Carrier

Tanks are all fine and dandy, guns being as easy to model as the next detail, but the truly exciting models to make for Dystopian Wars are not necessarily combat vessels, sometimes it’s the strangest contraptions with the oddest purposes that really get my mind working. Like the Covenant of Antarctica Callimachus Orb or the Russian Coalition Vorkuta Drill, the Arbalete is a support vessel for the armies of the Dystopian world so without modelling racks of gun barrels and rocket batteries extra thought has to go into the mechanics of how such a device would work. Our carriers have the benefit of Element 270 enhanced aircraft, materials and mechanisms to justify their relatively short decks, but fitting a launch onto a medium vessel? It was a challenge, one made worse by the fact that I didn’t want to just copy the Covenant’s drone launch racks for the Republique of France, which really cut down my options.

In our world when flight decks shorten we made use of the Steam catapult, so I threw one of those in. Not enough? How about a massive ballista style catapult to assist the steam variant? If that’s not enough then mounting the deck on a pivot so it can launch fighters at a high angle would have to do it. It’s a good job implausible isn’t a word we use around here!

After that addition the model is fairly straight forward, but the necessity to justify the role on the battlefield was important enough that the rear part of the deck features a deployable ramp for lifting new fighters onto the precarious deck to be launched in sequence. Most of the concept sketches are dedicated to the exact motions with which this ramp works… I do get bogged down on details like that.

In order to incorporate this feature everything else from the driving compartment to the smoke stacks were moved to the front of the model, but in the end I think both the shape and the mechanism work phenomenally at conveying this mad device’s role on the battlefield.

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Republique of France Arbalete Class Medium Land Carrier

Russian Coalition Orlov Class Heavy Tank

For this set of releases we had a lot of fun playing around with size classes, nudging the definition of medium class land model to its upper and lower limits. The Orlov just might be the biggest medium class model out there now as when I made it I pushed its hull out as far as it would go, still fitting on our medium tank bases. On that little acrylic rectangle we have more interleaved armoured wheels than any other Russian medium, two massive central compartments with their menacing front grills and two enormous naval turrets (the landship only has one). There’s not much more than can be said for the Orlov; every little piece of malevolence in the Russian aesthetic and the most ominous features from the land range have been shoved into one model that is equal parts slab steel tonnage to bristling weapon barrels. I think even the more monstrous mediums on the Dystopian battlefield might think twice about their chances when they see this rolling over the horizon, but what else would they expect from the Russian Coalition? They do already have the Kursk Land Dreadnought after all…

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Russian Coalition Orlov Class Heavy Tank

All of these deadly armoured models are compatible with Dystopian Wars and Armoured Clash and are available to buy now from the Spartan Games Online Store.

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Chinese

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Australians

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Beide Fraktionen optisch nicht mein Fall, sollte ich irgendwann eine weitere Fraktion anfangen wollen, dan wird es wohl eher die Italiener treffen.

Da sind die Flotilla-Packs schon interessanter, wenn man die entsprechenden Schiffe noch nicht hat:

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The Ack-Ack Express


“And here comes the 08.13 Ack-Ack Express, right on time! Let’s see those devils make a strafing run now.”

In the Civil War many trains were repurposed and heavily armed and armoured for military use. Since then the industry has developed apace, culminating in the Columbia Class Land Train – a marvel able to traverse the battlefield without relying on vulnerable railroads.

The true advantage of the Columbia is its exceptional versatility. A simple carriage swap can change the train from flak defence to troop transport – allowing a Commander to bring the tools they need for the task at hand.

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Federated States of America Columbia Class Land Train

A Columbia Land Train can perform fire support at short or long range with its Gun Carriages or Rocket Batteries. A full complement of Gun Carriages can even put holes in a Land Ship at short ranges, while the Rocket Batteries can offer punishing suppressing fire.

Likewise, a Columbia can defend the lines from aerial assault with Flak Carriages if held close to vulnerable vehicles or even hunt down aircraft using powerful Ack Ack batteries with Telescopic Zoom. In turn the Support Carriages assist nearby Infantry and increase the Commander’s tactical options through their Radio Network.

A common tactic of FSA Commanders is to swiftly deliver Infantry to the thick of the fighting in Personnel Carriages, without needing to expend their limited Fatigue or come under enemy fire.

Finally, if all else fails, a string of powerful Bombard Carriages can pound the foe to dust whilst safely hidden within the American lines.

http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/dw-fsa-columbia-land-train-stats-document.pdf



Designing the Italians

When I was given the chance to design the Italian aesthetic I knew I wanted to throw in a few stereotypes to help make them a nation that would really stand out. Like all that is iconic in Italian design, whether it be supercars, sports boats, apparel or other fashionable invention, my overall goal was a nation of elegance and beauty delivered through detail and craftsmanship. Of course, reliability, ruggedness and, ultimately, practicality was also considered. And let’s not forget….deadly on the gaming table!

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The Battleship was used to set the scene for the overall Italian aesthetic. Once I had completed it the look of the other vessels fell quickly into place.

This approach is exemplified by the smoke stack arrangement. I wanted so desperately from the beginning of the design process to have at least a triple stack at the front to give the vessels a fast and furious hot-rod appearance. At the same time I also wanted them to be tall and narrow to help convey a sense of elegance and posture. Most vessels sport a thin, stiletto-like conning tower and bridge. As such, sat high above the deck, the ship’s main crew can survey the surrounding Mediterranean waters with a distinct advantage.

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Towards the end of the design stage the Carrier had become quite the menace, especially with the addition of Torpedo Assault Craft. Packing almost as much punch as a Battleship, I’m confident it will be the pride of every players fleet.

Of course we all realise that having the triple smoke stacks mounted in front of the bridge will lead to smoke being blown straight in their faces! Still, instead of compromising my vision, I installed an elaborate extraction system to channel the smoke around the hull of the vessel and out of a make-shift exhaust port towards the rear. The more elaborate the contraption the better in my opinion!

The Italians were also the perfect nation to boast an over-abundance of ornate decoration. Dystopian Wars gets its distinctly unique industrial look from a strict manufacturing mind-set. A production line of thousands upon thousands of units would waste no time on ornate craftsmanship, other than what can be welded or riveted on as a plaque or plate. I thought that the Italians were a bit more deserving of some traditional flavour, however, and abstracted some ornamental elements into the hull design.

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The Cruisers and Frigates are less elaborate than their ‘older siblings’ but still leave their own unique impression. The Frigate brings depth-charges to the war arena whilst the cruiser sports a nice balance of armaments.

Dystopian Wars is also noted for its recognition of architecture throughout each nation’s various monolithic war-machines. Italy has an incredibly rich history of architecture and design. After some study I attempted not to fall into the trap of going too Renaissance or Venetian-Gothic and chose Palladian with Corinthian swirls and columns as it seemed more historically accurate.

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The Destroyer sacrifices a traditional bridge, instead using prisms and periscopes to navigate, thus removing obvious weak-points for the enemy to target.

We intended to give the Italians an abundance of torpedoes from the beginning, so all of the naval units have gigantic mechanical magazines on deck that feed the ordinance downward into their launchers at a 90 degree angle. Rather than launch underwater I preferred the idea of them coming out at a higher point and hitting the surface of the water.

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The Bomber is loosely inspired by the Caproni CA aircraft. I added various other elements to give it a ‘seaplane feel.’

The stacked gun turrets also provided a bit of flavour that we had not tried in Dystopian Wars before, allowing the big guns to shoot at more menacing targets whilst the smaller top turret could independently pick off lesser threats. The cranes help to give a slightly more industrial feel to the larger ships. The battleship has one to load ordinance and supplies from the shore whilst the carrier uses it primarily to winch the fighters up onto the deck.

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Continuing the tri-plane theme the Fighters were based on a fantastic single-seat plane concept I found whilst conducting my initial research. Making the wings cast whilst maintaining the triple wing look was tricky but I think I got the balance just right.

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Neues für Dystopian Wars

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The Ottoman Empire just got BIGGER!

So you’ve got the Ottoman Empire Naval Battle Group and Support Group are you are now wondering what to get next? How about a fully amphibious Mobile Airfield that just happens to be one of the biggest, and most extravagant models, ever released for Dystopian Wars?

The perfect centrepiece for any Ottoman Empire force, this Hisar Class Mobile Airfield is a giant walking city, armed with gigantic bombards, formidable turrets and a double airfield for launching dogged tiny flyers. Take advantage of the powerful ‘Firtina Generator’ which allows this monstrosity to not only cloak itself in storm clouds to impair enemy fire, but also create storms that can control line of sight.

The Hisar is a pre-cursor to the upcoming Ottoman Empire ground forces, but by being able to operate on land or sea makes this model brutal in whichever theatre of war you elect to game Dystopian Wars.

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Ottoman Empire Hisar Class Mobile Airfield

New Dystopian Wars Boxed Sets

We recently introduced a new and exciting way for you to build your Dystopian Wars forces. For each nation we will be consolidating a number of existing upgrade blisters into new themed Battle Sets. Designed to make it even easier for you to complete your collection and give your LGS an opportunity to stock even more of our range at any one time.

This new initiative continues with the powerful Federated States of America and mysterious Covenant of Antarctica, with more nations to follow in the coming months.

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Federated States of America Aerial Battle Group

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Covenant of Antarctica Hunter Flotilla

The following Dystopian Wars Battle Sets are now available to pre-order from the Spartan Games Online Store. Click the links to learn more:

Federated States of America Battle Flotilla
Federated States of America Armoured Assault Group
Federated States of America Support Flotilla
Federated States of America Aerial Battle Group
Federated States of America Aerial Robot Group
Federated States of America Ground Fortifications
Covenant of Antarctica Battle Flotilla
Covenant of Antarctica Hunter Flotilla
Covenant of Antarctica Support Flotilla
Covenant of Antarctica Armoured Support Group
Covenant of Antarctica Aerial Battle Group
Covenant of Antarctica Armoured Walker Group
Covenant of Antarctica Ground Fortifications

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Die Fleet-Guides sind online:

http://www.spartangames.co.uk/dystopian ... guide-pdfs

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Zitat:
RUSSIAN COALITION & CORE NATION UPGRADE BOXES

Our attention with Dystopian Wars turned to upgrade boxes for our original core nations, with new products coming for the Kingdom of Britannia, Prussian Empire, Empire of the Blazing Sun and Federated States of America. The goal was to give each a unique feel, with models that work in concert to lend each of the boxes a different gaming style. For example, the KoB box has a strong naval theme, and dives (literally) below the waves with two new Submarines. The FSA box, on the other hand, delivers on the concept of air superiority for this nation, as a massive HQ Airship is joined by a Seaplane and a new Strike Bomber. Check out our web site for more information on these superb new additions to your Dystopian Wars fleets.

The Russian Coalition is one of the more brutal nations in Dystopian Wars, capable of hammering its foes into submission, be it on land, sea or air. As we created its themed boxes we wanted to embrace its military philosophy of hard hitting. To this end we have created boxed sets such as the Naval Battle Flotilla, Armoured Hunter Group, Subterranean Group and Aerial Battle Group. Check out these exciting ways to expand your existing force, or start a new force with which to brutalise the gaming table.

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Kingdom of Britannia Vengeance Class Submarine (Above Left) and the Prussian Empire Sturmbringer Class Submarine (Above Right)

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Federated States of America New Orleans Class HQ Large Airship (Above Left) and Empire of the Blazing Sun Raijin Class HQ War Gyro (Above Right)

The following Dystopian Wars products are now available to pre-order from the Spartan Games Online Store.

Kingdom of Britannia Wolf Pack Flotilla
Prussian Empire Wolf Pack Flotilla
Federated States Aerial Support Group
Empire of the Blazing Sun Strike Flotilla

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Russian Coalition Support Flotilla

Russian Coalition Battle Flotilla
Russian Coalition Armoured Hunter Group
Russian Coalition Support Flotilla
Russian Coalition Subterranean Group
Russian Coalition Aerial Battle Group
Russian Coalition Ground Fortifications

CAMPAIGN BOOK: OPERATION SIROCCO

Early 1872: the World War roars into North and East Africa. The Republique of France prepares to launch its forces across the Mediterranean to capture, and secure, the resource-rich territories of Western New Carthage with the help of its Prussian and Italian allies. But this will not be an easy task; the Kingdom of Britannia has reinforced its garrisons in the region, drawing in divisions from the far corners of the Empire. With the Ottoman Empire having pledged to join the Imperial Bond, the Britannians have sent an expeditionary force northwards into the Red Sea and the Ottoman East African territories.

Our latest Dystopian Wars book details this exciting campaign and delivers nine exciting scenarios that play out key moments of the narrative. This book also sees the first physical print of the exciting Armoured Clash ground combat rules, designed to make battles between vast Brigades of Tanks and Land Ships faster and deadlier. This 192 page book is packed from cover to cover with detailed information about the campaign, maps, scenarios and let’s not forget an entire set of tabletop rules.

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Dystopian Wars Campaign Book: Operation Sirocco

The Dystopian Wars Campaign Book: Operation Sirocco is now available to pre-order from the Spartan

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More Core Nation Upgrade Boxes

After releasing upgrade boxes for the first four core nations, our attention turns to releasing new models for the Covenant of Antarctica, Republique of France and Russian Coalition. The goal was to give each a unique feel, with models that work in concert to lend each of the boxes a different gaming style. For example, the CoA box centres on the incredible Euclid Class Dreadnought which can devastate vast areas of the battlefield with its colossal particle accelerator, rocket batteries and energy cannons. The Russian Coalition box, on the other hand, combines advanced generators and powerful mortars for battlefield control with the sheer brute that is the White Navy's staple. Look out for the Khatanga Class Ice Breaker, its mechanical ram is as effective as demolishing ships as it is shattering the thick ice sheets of the White Sea. Finally, the Attack Flotilla enhances the close-range might of the Republique of France with a plethora of Heat Lances. Then, once the enemy's hulls have been vaporised, Assault Corvettes close in to finish them off with elite boarding marines.

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Covenant of Antarctica Aerial Support Group

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Republique of France Attack Flotilla

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Russian Coalition Strike Flotilla

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